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2018
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2018

Year: 2018

09Jul
How Companies Are Cutting Training Time By Using GameFilm®
By Brianin GameFilm

How Companies Are Cutting Training Time By Using GameFilm®

GameFilm® is the future. Companies are cutting training costs by utilizing this familiar practice commonly utilized by athletes. One of the many reasons why companies have adopted Reality Based Group’s…

09Jul
Goodwill Organization Increases Profit by 8% While Using GameFilm®
By Brianin GameFilm

Goodwill Organization Increases Profit by 8% While Using GameFilm®

Challenge Goodwill Industries of Central Texas, a nonprofit that serves 15 counties, employs 1,300 workers and has annual revenue of $65 million, wanted to improve relations with both its donors…

09Jul
Cinnabon Sees a 17% Increase in Up-Selling Behavior by Moving to Weekly Shops
By Brianin GameFilm

Cinnabon Sees a 17% Increase in Up-Selling Behavior by Moving to Weekly Shops

A passion for excellence and delivering exceptional guest experience has long been key to success for Cinnabon®. Ever since its founding in 1985, the company has put quality and the…

09Jul
By Luke Smithin GameFilm

The Value Of GameFilm® For Your Company

Most of the feedback collected from mystery shoppers rely solely on the shopper’s personal ability to recall memories. Of course, someone is going to remember an extremely positive experience or…

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